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February 11th, 2021
update 1.1.1 has been released now!

Improvements and changes:
+ balanced use of firewood
+ unification of the methodology of counting of village stats
+ noblemen are clickable (for finding them) in the list in castle palace
+ improved heritage system (for noblemen)

Bugfixes:
!+ fixed long road trajectory computing
!+ fixed forester on deserts
!+ fixed some texts
!+ fixed small bugs and optimizations
 
February 6th, 2021
Big update 1.1 has been released now:

!+ fixed critical bug: UpdateMapItem()
!+ fixed game crash (not enought firewood)
+ allow to build walls in shallow water
 
February 2nd, 2021
Big update 1.1 has been released now:



++ added game mode: House heating
++ added game mode: wagons for warehouses
++ increased count children of noblemen, improved aristocracy system
++ improved New game options

Improvements and changes:
+ removed player's fixed position in the beginning
+ balanced wild animals
+ added icon for menu closing (x)
+ AI: improved archers attacks on towers
+ AI: improved barbarians AI in Barbarian Raids
+ AI: added a
+ AI: catapults have an autonomous mode after some time of inactivity

Bugfixes:
!+ fixed issues with working in buildings
!+ fixed pathfinding (for roads)
!+ fixed creating soldiers in castle palaces
!+ fixed building damaging (by catapults)
!+ fixed issue with natality limitation
!+ improved catapult controlling (faster target selecting by using ctrl or shift)

 
November 9th, 2020
The new update 1.0.51 has been released

improvements:
++ balanced Barbarian raids strength (changed number of raids to 10)
+ improved the setting of soldiers in the towers and on the walls
+ added achievements for Barbarian raids

bugfixes:
!+ fixed error OutOfMemory (shadows)
!+ fixed reported bugs

 
October 25th, 2020
The new update 1.0.50 has been released

this update contains new game mode: Barbarian Raids

bugfixes and improvements:
!+ improved catapults AI
!+ fixed buildings issues
!+ fixed price for the first belfry
!+ fixed smoke after buildings/walls
!+ fixed many small bugs
+ removed objects titles on the map (config: view_map_object_titles)

 
October 10th, 2020
The hotfix 1.0.43 has been released, it's available for both Steam players and for VDistro users

bugfixes:
!+ fixed bush textures and sizes
!+ fixed inflation in garden objects menu
!+ fixed price for belfry
!+ fixed crash which happens when you closing the game

improvements:
+ improved linear path calculating

 
October 7th, 2020
The patch 1.0.42 has been released, it's available for both Steam players and for VDistro users



Improvements:
++ gardening: possibility to add plants, build "gardens"
+ improved design of the top bar
+ improved constructions of military buildings
+ improved curfew management

Bugfixes:
!+ fixed critical bug: crash during window/fullscreen switching
!+ fixed some digging problems
!+ updated AI of wolves

 
August 8th, 2020
The patch 1.0.40 has been released, it's available for both Steam players and for VDistro users

Improvements:
++ added demo of new engine Archaeopteryx 2 (Arx2)
++ added new building "Belfry": allows to control curfew
+ the player's character is "immortal" for 2 weeks

Bugfixes:
!+ fixed critical bug "Out of memory" during the game saving
!+ fixed bug SetProcessorOptimizer:223 (Attempted to divide by zero)
!+ fixed bug with wrong positions of barbarians fortresses

 




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